If you hear employees talking about spending their stardust and candies, chances are they’re caught up in the latest pop culture fixation: Pokémon Go.

The mobile phone game sensation has fans roaming the country with their handhelds out to capture the “Pocket Monsters” scattered virtually throughout the real world.

The kid in me chuckles at this innovative use of augmented reality (AR) technology. But my cyber risk side looks at AR and sees potential issues involving malware, privacy, data disclosure, and employee safety.

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Real-world risks


Computer and online games become instant targets for malware, through such things as fake and cracked versions in app stores. This could allow hackers to gain control over a phone and thus a wealth of data about its user. For companies with bring your own device (BYOD) programs, enterprise email accounts and other data could be exposed.

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